Ancient home of the Armorvors
|Inhabitants||Armorvor, Halosars, Verexxa, Jump Hunter, Task Force Volkriun, Volkriun Commando, Volkriun Space Force, Volkriun Master Command|
"It was really fun teaming up with Ralph again for this odd little tale. We wanted to explore a little more of Volkria, back before things got... "complicated". Ralph brought everything together with his rhythmic pacing, and was very patient in dealing with my nitpicking ways."
When they first came to Volkria, the Delphi were fascinated by the planet's native species. Deep in the woods, they encountered a trio of wolf-like beings displaying signs of evolved thinking. Each was a member of a different species: the smart, quick-witted Halosars; the Verexxa, capable of hypnotizing other animals by singing; and the powerful warrior Armorvors, who defended the other two. When the three were unexpectedly ambushed by a predator, the Delphi made the decision to intervene and save the wolf creatures by killing their attacker. The Delphi adopted the three wolf species as their own children - referring to them as "Volkria," the Delphi word for children - and shared Black Core technology with them to speed their evolution. But once a civilization had been built on the planet, the Armorvors used the Black Core tech to rebel against the Delphi, killing one of their number. While the Delphi were willing to forgive the Armorvors for this, the Delphis' masters were not and ordered the Delphi to wage war against their adopted children. The Armorvors were outmatched and their numbers eventually reduced to a small group led by the Halosar-Armorvor crossbreed Venjorun; instead of killing these last members of the species, however, the Delphi secretly defied their masters and banished the Armorvors into the Zorennor Rift. The record ends with one final warning: "Beware the Armorvor. For when Zorennor bleeds again, so too shall all of Glyos..."
Task Force Volkriun: Survive
"After their victory on Planet Volkria, the Armorvors begin to move across the Glyos System, not just on a path of vengeance and destruction, but also on a mission to forge alliances with those that would join them. The first to stand with the powerful Armorvors are the battered and forgotten creatures known as the Granthans.
Long ago, The Granthans escaped from a dark empire somewhere beyond the Edge of Space, creating a new home in the Glyos System and eventually settling on a lonely planet they named Granthan, in honor of their new found independence.
In time, however, their freedom was challenged by the First Travelers, a race known as the Delphi. Acting on orders from their Masters, the Delphi forced the Granthans into the deep caverns of the planet, crippling their technology and throwing them into a primitive existence below the surface. This action doomed the Granthans to live only within the planet's shimmering underworld, away from the promise of a brighter tomorrow.
Jump Hunter"Known for their hyper powerful leaping abilities, the Jump Hunters of Planet Volkria proved a deceptively difficult species for Argen to try and learn from."
Argen's Field Guide: Volkria Jump Hunter
"Powerful leaping ability. Hunt prey in groups of four. Communicate through a series of high pitched shrieking sounds that can also temporarily paralyze their quarry."
"With Glyaxia Command pushed to its limits and on the defensive, the combined Armorvor Armies swiftly establish outposts across the worlds of Volkria, Sonesidar, Reydurra and Rilleco, crushing any opposition through the use of their powerful Black Core technology. The Lost Children of the Delphi now stand on the edge of reclaiming what they believe is their collective birthright ... the entirety of the Glyos System.
However, not all the children of the Delphi wish for war and conquest. From a glimmering star far beyond reach, emissaries from a mysterious race called the Varteryx appear before Glyaxia Command, led to the Capital Planet Metran by the enigmatic Traveler know as Hades. Benevolent creatures not unlike their creators, the Varteryx share their advanced discoveries with Glyaxia Command in an effort to balance the scales against their aggressive brethren, the Armorvors and Neo Granthans.
Joining forces with the most advanced thinkers on Metran, the Varteryx and Glyaxia Command unite to create the Glyarmor aboard Hades' Block Base Cerberus. Greatly augmenting a user's natural abilities through a psychic fusion to the armor itself, the Glyarmor also serves as a direct countermeasure to Black Core technology.
Employed by the Elite Enforcer Units of Glyaxia Command, select Travelers meld with the newly developed Glyarmor to evolve into a previously unseen Neo Sarvos form.
Now with a small measure of hope restored and a reforged resolve, a battle-worn Glyaxia Command slowly rises to settle the score."